Cool thread, I remember playing a demo of CrossCode before it came out. I might try the full thing if you'd recommend it.
As for myself, I just got finished with Mafia. I had been meaning to post sooner, but I never got any screenshots and ended up just grabbing one from someone else's gameplay video.
Anyway, that game was fun. The open world wasn't very robust, but the driving physics were very nuanced and it was interesting having cops care about certain violations that go ignored in other games, like speeding or running red lights. The gunplay was pretty standard, but serviceable, and the mission design was mostly a lot of the same thing. I found the writing to be a strong point, as it was more subtle and mature than in most games.
Does anyone know if the sequels or the remake are worth trying?
I've been enjoying it this far. I will probably recommend it but I need to know for sure that it doesn't fall apart. Also, are you able to escape the cops by driving fast? It seems like it would be a fun adventure to just run away from the cops.
Yeah, you can lose them by getting out of sight and hiding or killing all the ones that have seen you. The cops without cars are basically useless for this reason. You can also just pull over and pay the fine, unless it's something serious. In the end, whatever time you save by speeding is usually lost on the detours that the cops make you take, so it's best to only do it when they're not around.
i went through like half of the game not too long ago, but after that mission of the railroad/dock shootout part i just had enough of it since some missions can be really frustrating.
I just got my first clear in Slay the Spire, which I've been playing for the past 3 or 4 days. It's a card-based game where you have to build a powerful deck by accumulating cards over the course of a run. It reminded me of some board games I've played.
I managed to win by exploiting a combination of cards: Barricade, which allows your block to persist after your turn is over, and Entrench, which doubles your block. With these and a deck focused mainly on blocking, I was able to become untouchable after enough time in any given battle. Plus I had Body Slam, which damages an enemy by the amount of block you have, so I was pretty overpowered.
The game design was interesting, with a lot of variation in the dynamics of each enemy encounter. I don't usually play turn-based games, but the choices in this one always kept my attention and I had fun figuring out what strategy to build. The art and the soundtrack were pretty uninteresting, if well-produced. There were a lot of places where the developers tried to show a sense of humor with unusual scenarios or minor references to other games. Maybe I'm just cynical, but I got the impression that whoever came up with that stuff would annoy me if we met in real life. Oh well, it was still fun.
In conclusion, I got the game on sale but I still think I spent too much. It never seems to go below 5 dollars, but I'd recommend waiting for that if you're interested. Sorry I don't have a sceencap, I always forget to take one.
In addition to Crosscode, I am also playing the first Fire Emblem game. It feels very ancient in comparison to previous games but I can't help but enjoy the game. I enjoy the variety of classes and I like how the units have names so I care about the units. It does seem like I have a lot of wing horse class I have no clue what it is called. There are not enough animations but that is the harsh reality with a game from 1990. If you are thinking about getting the game get it by the end of the month. >Slay the Spire
I have that in my steam library. How does the turn based part of the game work with the card game? Can you give me an example of the devs sense of humor?
Each turn, you get a certain amount of energy and a hand of cards. You play the cards using the energy until you can't or don't want to play any more. You can see what the enemies are going to do on their turn, so you use your cards to prepare for their attacks while you damage them.
The humor wasn't the most grating I've seen, it's just a bit lacking in substance. For example, there's one scenario where you come across a fight between two people and can bet on the winner. One is the owner of a pet named Noodles who has been killed, and the other one is the killer. The owner is less likely to win, but you can get more money guessing him. It's not something that would bother me if I saw it in a cartoon, but it seemed out of place in the game's setting. I think hit-and-miss humor is pretty common with indie devs.
Anyway, if you already own the game, there's certainly no harm in giving it a try.
Hey guys, I just beat FTL. I remembered to take a screenshot this time, so here it is. I've had this game for a long time, but never played it as seriously as I did over the past week or so.
My winning strategy was to focus on weapons that would let me fire as many shots as possible to brute-force the enemy shields. I had some other runs that came close to winning with the same strategy, so I just stuck with it until it worked. I had to buy a lot of upgrades for shielding and evasion to survive the final battle. There were some enemy guys on-board my ship when I won, but I didn't have to kill them after blowing up their ship, and it never said what happened to them. I guess they surrendered. Interestingly, my winning run was considerably far below my high score.
FTL was a fun game that I think did a good job of emulating the dynamic of classic Star Trek without being too derivative. The combat system is very deep and strategic, since each system on the ships can be damaged separately for different effects. You can even win by killing all of the individual crew members if the ship doesn't break apart first.
There are a few things that seem cheap or unfair. For example, if an enemy surrenders and you accept, then any shots flying from your ship to theirs will miss automatically so they don't blow up, but you don't get the same privilege and can still be hit. Also, the final battle is a bit dragged out, and the boss doesn't seem to follow the same rules as everything else. Still, there are some other ways that the game throws you a bone, like having enemy shots fall randomly across your ship instead of giving them the ability to strategically focus on any system.
There are many random elements, too, but that's just the nature of the game. I sometimes felt like it would come down to luck to determine whether I would be able to employ my overall strategy, but I'm sure that wouldn't be a problem if I was more adaptable.
I recommend this game to anyone who doesn't mind a challenging strategy game. The same developers also released another game, Into the Breach, which received a lot of praise, but I haven't played it. Does anyone know if it's good?
I have both Into the Breach and Faster than Light. I have not played either games, though it may be a good idea because I need to get back into PC gaming. Can you play Faster than Light for short sessions (1 hour or less)?
The game lets you save and quit, so you can come back and pick up where you left off. You can only load the save once, though.
If you want to play an entire run unbroken, then it probably won't be that quick unless you lose. I would say you'd have to give yourself an hour and a half at least, but that's just an estimate. It would depend on how you play.
If you ever try Into the Breach, let me know what you think. It seems interesting to me.
Playing minecraft on the xbox series x, i feel like rip van winkle. I missed so much stuff. I last played around 2016 or so, and when i actually started playing i instantly died lol. I had to mess around a bit in creative mode and catch up with all the new added features in several wiki articles and i managed to make a 20 blocks long, 20 blocks wide and 4 blocks tall house i plan on turning into a hotel that goes both underground and as high as i can in the air in survival mode in the infinte setting so i won't get lost when exploring, and i can mine for resourses at the same time. come on minecraft what the hell is that flying manta ray thing and those underwater zombies
Minecraft why! those things came out of nowhere and broke into my house fbi style and i had no armor on, or weapons. lucky me i ran down the basement i made and quickly made a stone sword, they almost killed me though. dont know what the curse they put on me does, hopfully nothing.
got a kewl banner and a award for killing the leader
The great part of Minecraft is that you can easily pick it up after years of not playing. It hasn't changed all that much but, the amount it has changed gets your interest. I can see why you died quickly. It takes a while for you to get back into the swing of things. Are you on your own server or someone else server?>>591
Did you investigate if they had their structure anywhere near you?
Yes, i explored the entire map and there's no nearby structure or even a village of regular villagers. there was at least 5 back when they raided my house and now there is only 3 every couple days.
The infinte land is pretty cool, and the coordinate numbers are great, now i can explore and still find my way home without a map>>593>Are you on your own server or someone else server?
>>595> I can explore
Do you last long on your journey? I often die quickly because I don't have good equipment and I suck at video games.>My own
I assume it is private, so do you plan on keeping the server for a long time?
>>596>Do you last long on your journey? I often die quickly because I don't have good equipment and I suck at video games.
I had collected a full set of enchanted golden armor, and i died after getting killed by a charged creeper and one of those phantom things, and i lost my armor and my map which sucks. I tamed a horse, and i found some temple structure that was booby-trapped and it had some diamond horse armor, with some luck i now plan on planning things out instead of killing myself.>I assume it is private, so do you plan on keeping the server for a long time?
I plan on getting to the point where i can do cool stuff like kill the ender dragon, kill the wither, explore the nether, apparantly there's a secret city in the end and i'll explore that, get a full set of enchanted armor and tools, Build cool stuff like a roller coaster, The list goes on.
Literally out of nowhere i found some golden armor in the nearby river. I've been getting some enchanted books and weapons in the nearby lake so i'm feeling pretty powerful
Yeah, I've found golden armor in the middle of nowhere in the past. The more I explore the more I find that structure that has a chest with golden stuff. Golden equipment may not be the best equipment, but it helps me when I do not have a lot of items. I haven't personally figured out how you used enchantments on Minecraft. Also, can you post a screenshot of your inventory? It will be interesting to see your loot.
>>598>found gold armor in a nearby river
Sometimes zombies spawn with gold armor, could be one died in the sun then his armor fell in the river and got carried to you.
Went for a ride on my horse with diamond armor, saved the game and quit, and when it reloaded he was gone? The wolves i had with me also just dissapeared?>>599>post a screenshot of your inventory, it will be interesting to see your loot.
it'll be a bitch to get a screenshot off of my xbox but i'll figure it out>>600
sounds about right
I've restarted my Final Fantasy III journey. My data was wiped because Square Enix did not do a good job porting this game. All my 10 hours of progress were gone because of a dumb error. My steam controller also did not work with the game I was playing on steam. What I did today was gather my party. I realized I want to play this game a lot. The art style appeals to me and I like the job system. I discover a place I didn't find last time I played pic-related.>>611>it'll be a bitch to get a screenshot off of my xbox but i'll figure it out
I am hoping you can develop a system for getting screenshots easily. Also, did it change to the day when the wolves and the other mobs disappeared?
lucky bastard, yeah they shut it down because it was made for mario's birthday. limited edition deal with like several thousand copys released only.
>>518>What is odd to me is that the developers seem to love diversity and have npcs of all different races. It hasn't affected the quality of the game so far but it is obvious what the developers politics are.
Wat kind of a world do you live in? You know that there are 100s of ethnicity's just on regular earth right?
>but it is obvious what the developers politics are.
What, you know what there politica are because they put multiple races in their vidya gaym? This is silly.
Looks like a really cool game though I just cant get over the point you made, it is ridiculous. ABSURD!!!
Ah yes, hello fellow vidya gayme poster>>518
I have my old 3ds and i didnt know what to do with it (still dont) And i have a small amount of games. So i've been screwing around, earning those coin thingys and downloading all freeware crap in the store. One of those freeware thingys is RPG Maker Fes. I've played and enjoyed plenty of RPG maker games in my past, havent played LB, but i have played yumi nikki, and several decent obscure ones. I was hoping soneone remade yumi nikki or something so i can play on the go, but no one has. The thing that pisses me off, is that some retards advertise their discord servers, and yeah people make shit (or chatroom?) "rpgs" for god knows what reason
So far i've played two games;
(actually played it half way because the puzzles are hard)
One might say it's "saw inspired" but you'd be wrong. More like 999. An artist gets kidnapped along with several other people due to being related to the kidnapper and have to play deadly games to escape. It uses the RPG Maker assets quite well, and the characters are believable. It's only flaw is that the puzzles where probably made first, then the story written afterwards. It doesnt make sense as to why some of it exists but i must say they are damn brillant.
Very short game with two (sort of retarded) puzzles,The graphics and audio are very well put together. The story is about a guy who lost his memory [spoiler]the true villian is himself[/spoiler]
A third one, is called a cup of milk. I dont want to spoil that one, it was made to be retarded and i love it. I found 10 other interesting games that people made and i'll talk about them as i play them. It seems that the community is dying and besides those 10, i'm unsure if there will be other interesting games. Btw, You can play other peoples games, but you cant make them unless you have the 3DS chip.
So i sat down to play some Halo 3, MCC version on console, wanted to get a feel for the controls so i decided to play the floodgate level. Make it to the point where you get ambushed by the flood and i almost got a heart attack, the god damned muzzle flash was so damn loud, not only that but the flash when you fire bullets was so bright it took off half the damn screen so i couldnt see where i was shooting at so i raged quit
Did it happen to anyone else? perhaps someone fuked up with the recent update and its just some type of bug?
Another thing is chiefs voice is off, when he dies, instead of his default scream by his voice actor, it's a diffrent scream by an NPC its just so off putting lol
Was playing alan wake recently. What i love about it, is that it reminds me of those horror tv shows like x files or buffy, its heavily cinematic. Its also nice to find a ripoff of the twilight zone that plays on tv sets in game along with listening to licenced music on radios in game. the controls are quite simple along with game play. Point flashlight at shadow monster, then shoot but an issue is that too many can swarm you at the same time if you arent careful. The games heavily cryptic about that the shadows are and the opening in itself is an enigma which i'm pretty fine with.
I thought Alan Wake was pretty cool too, I like all the meta humor in it. It feels like it's able to be playful without being too on-the-nose. I originally got Alan Wake because it was by the same studio as Max Payne, which I am currently replaying on New York Minute mode. I'm finding that to be a lot of fun, since it forces aggressive play and makes you use everything at your disposal. Maybe I should replay Alan Wake sometime and try to get the extra stuff that's exclusive to Nightmare mode.
Physical copies are still being sold. I wish they had the ds version of Mario 64 rather than the n64.
I beat metal gear solid V phantom pain, and yeah. Played like a damn fiddle indeed. Mission 51 shouldn't have been cut, quiet should have been developed more as a character, still an enjoyable game though.
Now i'm playing kojima's first game Metal Gear via emulator.
Expected lengthy opening text to explain Solids background or what the mission is about, but i didnt get that. It's more like zelda but with guns with few cryptic dialoge between NPCs (which is fine lol) I also kinda screwed up and had to backtrack in order to figure out what i did wrong. Fought against a boss with a lame name, Shotmaker. Then rescued grey fox .