Started playing Tale of Two Wastelands, an expansive mod that links together fo3 and fnv into one game, with fnv mechanics. I've never played fo3 before so I'm appreciating the atmosphere and experience of playing a new (2me) fallout game. Not knowing what's around the corner, who I'm going to be going up against, what weapons I'm going to find. It's a really neat mod.
On the topic of mods, Tammer's nif-bashed weapons and armor are pretty great. A very lightweight and broadly compatible mod that lets you rampage in style. Mechanically the weapons fill many holes that vanilla doesn't cover, and design wise there are many treats for aficionados for the history and workings of firearms. Contrast with my experience with stuff like weapons of the new millenium where it loaded up a bunch of raiders with fucking Gyrojets. The fuckers probably wipe their ass with local wildlife if they have a date later, and every last one is kitted out with only the rarest and most coveted experimental firearms. Then they turn me into swiss cheese because, surprise surprise, something as cool as a Gyrojet can only be OP. Anyway, where the weapons go in the game is important and Tammer does a great job of discreetly slipping hundreds of armors and weapons into the world in a very organic way. It's become an autoinclude for me.
https://www.youtube.com/watch?v=c5QG1-uCRsg [Play]https://www.youtube.com/watch?v=-kbWqLVZ-QM [Play]https://www.youtube.com/watch?v=C6L2Hbp5abU [Play]