This thread is for the videogame series dead space and dead space related media.32 replies (and 28 file replies) omitted. Click here to view. (Bump Limit: 250)
Just so I don't forget next time how I did it here's a way to extract dead space 1/2 audio files.
1. git clone https://github.com/gibbed/Gibbed.Visceral
2. cd Gibbed.Visceral
3. git submodule update --init --recursive
4. Download Visual Studio: If you don't have a Windows account, get it from here: https://gist.github.com/pablotolentino/61ae8cfeea48548b6ad1489534e8482d
5. During installation, select .NET desktop development
6. Open Visual Studio and load the folder/project where Gibbed.Visceral.sln is located.
7. Select the recommended method to run the project with the latest .NET Framework.
8. Go to Build -> Build Solution. (If it says 0 failed, the build was successful.)
9. Near the Start button, select Gibbed.Visceral.BigViewer from the dropdown menu then hit the Start button to run.
10. Open -> select any .DAT file from your Dead Space game directory.
11. Look for a folder named audiostreams: Right-click it and select Save to extract the folder. (There could be audiostream folders in multiple .DAT files)
12. Download VGMStream to convert .snu files to .wav: https://github.com/vgmstream/vgmstream/releases
13. Use this Python script to convert .snu to .wav:import os
import subprocess
root_dir = r"\audiostreams" # The folder containing .snu files
vgmstream_dir = r"\vgmstream-win64" # Path to VGMStream directory containing `vgmstream-cli.exe`
output_dir = os.path.join(vgmstream_dir, "output")
if not os.path.exists(output_dir):
os.makedirs(output_dir)
for root, dirs, files in os.walk(root_dir):
for file in files:
if file.endswith(".snu"):
input_file = os.path.join(root, file)
output_file = os.path.join(output_dir, f"{os.path.splitext(file)[0]}.wav")
command = [
os.path.join(vgmstream_dir, "vgmstream-cli.exe"),
"-o", output_file,
input_file
]
print(f"Converting: {file} -> {output_file}")
subprocess.run(command, shell=True)
print(f"All conversions completed. WAV files are in: {output_dir}")
>>1089
You know, dispite all the extra bullshit i got from the dlc, and having my rig, stasis, and two weapons maxed out, it doesn't make the current (and i think) final chapter any less difficult. Maybe it's because i'm retarded because i always try finding chokepoints or finding killboxes instead of running around or something.
>Y-you compromised the compound, you... idiot! If any of them reach the Marker... Fall back! Fall back to the Marker chamber! We have to seal it off!
lol gg faggit, sounds like a fukkin skill issue
I thought it was kind of funny when issac moonwalked through the fucking bathroom and went to the lobby with the single powercell that powered off literally everything including the barricade and unleashed all the fucking necromorphs like who the actual fuck designed that? To be fair that's the government in a nutshell so i can't suspend my belief.
So that's it, i finally beat dead space 3. When chapter 14 starts you have to deal with the "ubermorph" and the only advice i can say is to chop off all his limbs, freeze the fucker and fucking RUN. (if you fully upgraded your stasis, that gives you 10 seconds, not ideal but still exploitable) I had my suit fully upgraded, and my two weapons and it was a pain in the ass until i realised nothing mattered anymore. Literally just skip all the enemies unless you have no choice but to shoot a nigger and just fucking book it. Also if you still have money left buy the shit you really need, ammo, health, and nodes are the most important.
My thoughts? A total reverse of dead space 1's ending, kind of nice. Too bad dead space 3 exists, i own it but i kinda don't want to play it. I kimda want to check out the severed DLC but at the same time i have other games to play and it took me too long to beat dead space 2 lol.
>>1137
So did you beat dead space 3 or dead space 2? Also severed DLC is only available on console and takes place in between the first few chapters of dead space 2 iirc.
I think dead space 3 was the first game from the series that I actually finished because it was nowhere scary as the first two games and I really can't handle actual scary games.
I finally watched that piece of shit called dead space aftermath and I think the part about Strauss has to be one of my most favorite dead space media. I love the representation of how he's slowly driven insane by the marker to kill his own wife and daughter that by the end of it he doesn't even know that he's done it. It's also like the only media apart from the dead space comics where the technicalities behind the marker is somewhat explained(?) https://youtu.be/HN5Kwv0Fb6k?t=1749 [Play] https://youtu.be/HN5Kwv0Fb6k?t=1995 [Play]
>>1137
I meant to type "i finally beat dead space 2"
join my minecraft server frends
1.21.4 vanilla no-hack anarchy, works on java and bedrock.
15.235.118.84:24864 replies (and 1 file replies) omitted. Click here to view. (Bump Limit: 250)
>>1132
*cracked clients. Not my fault they rhyme.
I hope more people find your Minecraft server and enjoy playing on it.
I was trying out Comes alive for 1.7.10 and I stumbled upon guards being awake and in bed at the same time while they move around at night. I don't know the exact reason for this since last time I tried this mod was years ago on 1.6.4 and it didn't do this, even with a ton of other mods installed at the same time.125 replies (and 80 file replies) omitted. Click here to view. (Bump Limit: 250)
>>1113
No, I have not. What was his justification for a second game?
>>1115
It seems like Notch would like to make a game in general, so it may not be Minecraft per se, but if he manages to make something like Minecraft in this day and, age I'd be amazed.
1.7.10 has the best and most comfiest mods. Millenaire, Witchery, Minefantasy2, and the LOTR mod are all great, I don't need anything else. I thought about learning Java just to make more mods for 1.7.10 and fix up mods I already like.
I like the Create mod. Factories are such lovely things to build and there are some really powerful options for building like the hose pulley, Wand of Symmetry, and jetpacks (from an addon)
>>1113
He better stop calling it Minecraft 2 if he wants the game to be good. I know he was working on a voxel-based fps set in space that eventually turned into Minecraft, maybe it'll be something to do with that idea
This thread is the type of nostalgia thread about gaming, gaming culture, and so on, and finally, a discussion on the final game you played when your childhood was over/ the last game you played when you decided to quit gaming. The last game I have vivid memories about is Punch Club. This game had elements of a beat 'em-up along with aspects of management. What drew me to the game was the setting. I remember fighting the teenage mutant ninja turtles. It was a hard fight, but I ended up pulling through. I'd recommend Punch Club, and the second game seems to be coming up this year.4 replies omitted. Click here to view. (Bump Limit: 250)
Spyro the dragon is something else. I might be biased because i grew up with games that had shitty low poly graphics but even now it looks, plays and sounds good. I remember playing spyro when i was 5 at a friends house and the crash bandicoot racing game. But spyro still hits me like a ton of bricks when ever i remember it. I was playing spyro remastered recently and its great don't get me wrong, it doesn't beat the original.
Playing games on the bionicle website was fun, two of the games gave you FREE music like from paramore, and a dutch band called cryoshell, the ones i'm most nostalgic for was the mata nui online games, the music for one thing was incredible, the visuals was nice because you can finally see what it looked like in the books, and i love the gameplay, classic point and click with fun minigames. I remember one that was basically soccer and it was fun as heck.
>>1126
One sad thing to see was they stopped selling Bionicles. I remember my family looking for bionicles and finding out they were discontinued at Legoworld.
>>1127
It was a sad day indeed. Especially since they rapidly ended the story and the figures got downgraded, and lacked articulation. Terrible sendoff if you asked me.
The reason why this thread isn't titled after the game i'm currently playing, is because i would like to know if there are other titles in the series that are good. Lets discuss dragon quest, what you like, the stories, and more!6 replies omitted. Click here to view. (Bump Limit: 250)
>>1099
I am currently in the second act of Dragon Quest 11, and going back and forth throughout the world map to relocate party members has been a pain in the neck. Since the bad guy of the game has shown himself, some areas are blocked off, and I simply have to find ways around these barriers. This seems to be the more difficult part of the game. The game is fun still, but I am in the current part of the game where it is more tedious.
something i don't understand about dragon quest 9 is the price of goods, like holy shit why is everything overpriced? there's no way in hell i can catch up unless i grind for an hour to generate the cash to buy my crew the latest gear.
>>1110
how is the story of dragon quest 11? 9 so far is actually working out well, all of the little stories pack an emotional punch for me, recently there was one about a living doll amd a giant spider and it was pretty tragic of a story.
>>1111
I don't understand why i'm so stupid. So there's this place called swinedimples and i got my ass kicked by the boss and i was wondering why the game is so fucking hard, because i thougt it was an easier boss in my memory, so i looked at a guide and he's supposed to be like level 36 meanwhile i'm level 25 and to make matters worse i missed the area i was supposed to find before swinedimples with an easier boss, Batsureg. I don't even know how to reach that place? I feel like zoro from one piece i'm so fucking lost lol.
>>1122
After going through the proper order the swinedimple boss was actually a cakewalk, even though i didn'g level up too much in the prosess. Batsureg also worked out because the ranger class is a glass cannon so you you are stuck with basic bitch gear till late game, and that place also had real ranger gear. Early on the only place that had gear you can use was at port laffian and by that time your level 10 so basically your stuck with level 10 gear untill you reach level 30. The vanish ability is nice during a boss battle because i basically can snipe, and i have the bonus of all the cool ranger spells and buffs to use in battle, and it made time fly faster then the previous time i played dragon quest as a martial artist.
The cockney slang in dragon quest nine is starting to piss me off. I think it's the localization, but it's just grating to read because sometimes it becomes gibberish like some parts of dark souls, like when you meet the talking cat.
Also it's weird that at first a boss battle is fucking hard but after the second try it ends up being a cakewalk? The hog guy whos name i forgot wiped out my team one by one on the first try and after painfully griding for an hour to reach level 32 i go back and the battle was fine? I think i used the same strategy of vanishing then buffing the shit out of my team mates, so i don't understand what changed at all.
Also i like the fake out where you get power ranger armor and you think your gonna do a cool boss battle and watch a killer animation sequence only to get arrested seconds later.
I understand there always are whales who are willing to throw an immense amount of money at anything but isn't there a point where one should draw the line? More than half of the game is behind different DLCs sometimes, and other times it's just costume bloat. Worst part is that sometimes the DLC simply stops being available for whatever reason so you'd end up getting permanently blocked from some features or a chunk of a game if you don't pirate or mod it. Will normalfags ever draw a line on this shit or is the industry doomed to continue like this until something drastic happens?
I picked the most offensive images I could find, feel free to share other ones you know.10 replies (and 4 file replies) omitted. Click here to view. (Bump Limit: 250)
>>372
i remember when 2 dollar HORSE ARMOR for oblivion was considered retarded and "too expensive"
then EA fucked retards over by making the real ending for dead space 3 DLC
doesnt seem like shit is changing for the better.
>>513
So basically extra cosmetics and a few levels? seems like its a better deal to go vanilla.
They made the new dlc for persona 3, a remake of the answer arc, they release it as a, singular item for 20 bucks, then they remove the original 20 dollar dlc and combine it with cosmetics and raise the price to 30 bucks. That's really stupid if you ask me. Especially since if you bought FES back in the day and got the dlc baked into the disc.
>>1120
Not counting inflation, 30 USD could get you the FES edition back in the day as well. Keep in mind, this was before internet distribution of content was widely feasible in Japan and part of the west, as it was a rather new concept (unless you were an Xbox/Xbox 360 user, where it is rather common at that point).
Over the last few years, my video game backlog has become bigger and bigger to the point that I don't know if I'll ever run out of games to play. People of working age seem to experience more game backlogs for a variety of reasons. In this thread, we will document our progress in whatever game we are playing. In this thread, we will be encouraged to finish games that we have already started. Your updates don't have to be much just do them to encourage yourself. I'll start. Recently I've started the Square Enix RPG Live a Live. Initially, I chose to play as a ninja character. I like fighting everyone I can. Usually, I poison the character and allow the enemy to die from a distance. The campaign has more to offer, but so far it's been fun.83 replies (and 36 file replies) omitted. Click here to view. (Bump Limit: 250)
>>960
I finished the next two chapters of Banner of the Maid. If I thought the battles would be easy, I was sadly mistaken. In chapter 20, you could not lose any units which made the chapter infuriating. In chapter 21, you could not lose the main two units, which was easier said than done because the chapter had every unit weakness. Overall, it was fun, and I am ready to progress.
>>1104
I am nearing the end of the game. The ending I am seeming to receive is the Jacobin ending. The second to last level the main character took out Marie Antionette. I have some side quests left to do and the final chapter. I will finally get the main character Brother Napoleon for the final battle. The gameplay has been good with nice variety with not impossible difficulty.
>>1106
I beat the game. I am glad I played the game. It is a pretty under the radar game and the gameplay was quite nice. I'd recommend the game if you are fan of jrpgs.
I played the punsher game in the marvel vs capcom collection for the switch, short like most arcade games are, but fun as heck and stylish. I like the puns the punisher makes, and i like the moments where you have to use guns, it reminds me of https://youtube.com/watch?v=Lw8U3CZKJdU [Play]
>>1058
I got to the point where the main character reunited with Sylvando, and I was a bit disgusted with the main character. The Luminary adapted to Sylvando's fruity parade thing, and I am dying of embarrassment. Thankfully I am closer to reuniting the party.
I've been coming back to this game for the past decade + and there's good reason for that. It's by far the most fantastic hero shooter ever made and I think there's no way you'd be able to experience what happens in Team Fortress 2 in any other game.
After half a decade I used to think this game was dead when competitive took the scene and it was such a mess so I took a break thinking I would never return to the game again, but here I am, out of all of the games I could play I still spend all of my free time playing Team Fortress 2.
Every time I see a gameplay video of Team Fortress 2 I get this itch that is so overwhelmingly strong that makes me fire up the game in a instant and get into a server.
Despite the bot problem and how Valve is completely neglecting the game, asking people to do their work for them despite bringing in billions into their company, I don't think any community would have been able to stay alive as much as this one.
I want to discuss with you guys what makes Team Fortress 2 such a fun game from your favorite character, map, and loadout to all of the comics and various updates that changed how the game is played.
Now with webm support I hope we can share a bunch of gameplay footage which can be completely random things like awesome airshots you got, killstreaks, or funny and unexpected moments. Just make sure you can at least blur your name or use an alias people can't find you under.25 replies (and 15 file replies) omitted. Click here to view. (Bump Limit: 250)
TF2 casual has been overrun by bots who behave like regular players picking random classes and behaving almost similarly to a regular player. They randomly votekick people and have custom message responses depending on what you type to them to convince the players to not kick them but the person they are votekicking.
After spending 1040 hours on this game I've come to the conclusion that I'm a perma-beg and will never reach the skill level I want to. I wish all the casual players the best.
A bunch of random low quality pyro TF2 clips. For the 4th clip I actually asked the heavy what he thought of becoming a bird heavy:
DEAD Cuntslinger : that was the most fun ive had all day
Anonymous : did you enjoy the ride?
DEAD Cuntslinger : thank you pyro
If you want the context for clip number 5 if I remember correctly it was a extremely sweaty tryhard match which lasted for around 50+ minutes that was resolved by the blue team getting careless.
>>228
tf2+anime is the greatest combination of all time
https://www.youtube.com/watch?v=WwEQk085G04 [Play]
>>804
I like classic. Seems like the people behind it actually give a shit. I love Pyro's playstyle with his new gear. The guy seems a lot better defined as a hit-and-run ambusher instead of the weird jack-of-all-trades we've come to love in normal tf2. For the ones who do not know, TF2C gives Pyro a single-shot shotgun that deals self-knockback like the Force-a-Nature and reloads like a flare gun. There's also a scythe that does two things when you have it out while enemies are taking damage from your fire: it heals you and charges a meter that gives the scythe a guaranteed crit. The downside is that the scythe is displayed prominently on Pyro's back and enemies are extinguished when you die, giving the opponent an incentive to finish you off instead of scattering for a health pack. So you've got more incentive and ability to stay alive, enough mobility to get into position and close gaps, and strong finishing potential with scythe crits. Despite all this you can't get up to bullshit like with the phlogistinator and at any time you can rejoin with your team to supply airblast support. It feels great and very balanced.
And lads. The final comic released. It's all we've been waiting for. Go check it out.