from dos up to PSX, something pretty, preferablly with machines and tanks
jrpg maybe
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from dos up to PSX, something pretty, preferablly with machines and tanks
jrpg maybe
also not front mission or ffs
Thread to discuss and share emulators and the games that you can and are playing in them. Now for a sitedump
Some sites to download various games and even emus:
https://cdromance.com/
https://wowroms.com/en/
https://www.gamulator.com/
https://hexrom.com/
https://vimm.net/
Other sites to get games that are not necessarily game sites:
https://archive.org/details/software
https://winworldpc.com/home
Emulator collection for retards and not as retards that want shaders/filters:
https://www.retroarch.com/
MSX emulator:
https://openmsx.org/
PC-98 emulator:
https://moriyashrine.org/files/file/387-pc-98-emulator-~-neko-project-ii/
PS3 emulator:
https://rpcs3.net/
Xbox 360 emulator:
https://xenia.jp/
3DS emulator:
https://citra-emu.org/download/
Switch emulators:
https://yuzu-emu.org/
https://ryujinx.org/
https://github.com/Ryujinx/Ryujinx/wiki/Multiplayer-(LDN-Local-Wireless)-Guide
A site for Switch games (If you get a warning, use a VPN):
https://nxbrew.com/28 replies (and 14 file replies) omitted. Click here to view.
I just finished a 1cc of Thunder Force II. Since I was emulating on BizHawk, I took a replay, so the webm is my favorite boss fight.
I haven't played many shmups other than Touhou, but I'm glad I branched out. This game has a different appeal, probably more typical of the genre, with simple bullet patterns that emphasize speed rather than density. Also, the levels have terrain instead of just enemies, so there are multiple routes at times. The level design does a good job at bringing out the strengths of the various weapons, which can be selected on the fly, creating some fun strategy.
The levels alternate between freely scrolling top-view segments and more standard side-view segments like the one shown. The top-view levels are generally easier, but they have lucrative time bonuses. This game is generous in giving out extra lives for scoring, so it's rewarding to optimize for speed. I understand the first game was comprised entirely of top-view levels, and they were axed in the third. At any rate, I appreciated the variety.
In summation, this is a quintessential Genesis game with fun gameplay and a cool soundtrack. I've downloaded the ROMs for the sequels, too, so I'll probably play them next. Does anyone know about them?
>>577
You really can doge the shit they throw at you.
>does anyone know about them
I had a playstation 2 version when i was a kid. It was still a sidescroller bullet hell game, but in 3d.
>>577
thunder force 4 has 0 flaws. For me it's my favorite shmup, the perfect game. Playing them backwards, 3 was underwhelming in comparison, but I somehow enjoyed 2 more. I remember being stuck on the level preceding that boss, and how proud I felt when I beat it. I've only got to the final topdown level a few times, but haven't beat it.
>>583
I feel like thats funny because usually as a series grows, sometimes the later games usually are shit.
>>577
I finished Thunder Force III. It's a lot easier than the previous game. In fact, this may be the easiest shmup I've ever played. I had to record a whole level for the webm because the bosses all go down in seconds.
Still, I think this game is generally superior to Thunder Force II. Taking away the top-view levels keeps things focused and coherent, and the level design feels more intentional. Again, it leans into the variety of weapons as the main strategic element.
The graphics are greatly improved, not only with better sprites, but also some cool parallax effects and foreground elements, among other things. Likewise, the soundtrack has more nuance and longer loops.
As well-made as it is, this game is easy to recommend, especially for beginners. It might warrant a replay on a higher difficulty eventually, but first I'll move on to Thunder Force IV.
>Get the perfect build
>Nearly 20 Brutality levels
>Do over 8K damage per hit (screenshot was taken several levels before Dracula)
>Alongside a 60% damage bonus against enemies who are bleeding
>Get to Dracula, a pretty simple but long and tanky boss
>Instantly die to some offscreen bullshit while healing
>Don't even get a chance to get him to phase two
I have never been so fucking angry in my life12 replies (and 3 file replies) omitted. Click here to view.
>Be playing Darkest Dungeon
>Almost ready to take on the last area, nearly three full teams of level 6 characters
>Then, the Brigands attack
>The entirety of my second best team died. Simon, Dismas, Prestcote, and Restault
>A Crusader, Highwayman, Arbalest and Vestal accordingly
>It call came down to Dismas facing off against basically an entire army
>He survived a surprisingly long time. He always was the toughest
>Then, all of their trinkets were stolen
>To get them back, I had to hunt down the Shrieker, a level 6 boss
>The only team I had that could possibly have a chance at recollecting our stolen goods was a team with a level 3 front liner
>They were being demolished. Two of the team were stressed beyond belief and two others were on Deaths Door constantly
>When things seemed bleakest, the new recruit got too stressed and rolled Courageous
>Despite having only a 13% chance to hit, the new recruit landed every single one
>He did nearly 30 damage per hit, absolutely decimating the boss within record time
>He literally saved the day in more ways than one
I hate this game sometimes. It's RNG bullshit. But sometimes, that RNG bullshit can make for some real interesting stories
I had a real heated moment recently playing ds3. Bascially, I was fighting the demon prince boss, and I was able to bring it to <10% of health. It was a quite intense battle, and it took me several attempts to reach that point.
And that's when I ran out of mana flasks. Yep, I'm a pyromancer. I could do nothing but stare at it as it killed me.
This boss was otherwise quite fun actually, and it looks pretty awesome. But I really dislike the fact that I had to grind for it. This has never happened before; I never had to grind to beat a boss because it was always a skill issue, or I could go to some other area first instead. Here instead my only options were to optimize the fight in order to consume less health flasks (fucking bullshit) or farm. And it's the first time I really had to go farm some souls to deal more damage and look up on youtube locations of bonus flasks, and that was quite disappointing. I finally beat it today. I'm a bit tired of this game to be honest, the last couple bosses burned me out, but I gotta finish it...
>>288
RNG taketh, RNG giveth, lol. I find it interesting how RNG can contribute to a game being really fun if it's balanced. I've been playing a deck builder called dominion lately and while randomness has much influence, skill still matters a lot; so in the end it's a good mix. No-RNG games like chess instead can become a headache pretty quickly.
Not really about the game itself but it really pissed me off. I had downloaded Factorio yesterday and spent the entire day playing it. After the gaming session I realized I had gotten 1.1.3 something instead of the most recent one (1.1.80), so I went and downloaded it, choosing to uninstall the old version. Today I wanted to resume my game and realized the uninstaller also deleted my save. Really pissed me off, the fucking thing didn't even ask me if I wanted to delete saved games like other uninstallers do
>>250
How is the remake? Is it another shit remaster or does it fix some problems that the original game had. Is there a focus on psychological horror? Besides that one thing you brought up, How are the graphics? Do they hold up? Or is the whole thing something to rage about?
>>569
As a pretty big fan of the original, I actually really like the remake. I would absolutely recommend it but the game is riddled with audio bugs. From nape to navel the audio is absolutely terrible. Oftentimes big combat segments would be dead silent. Music won't play at all or will only start to play well after the combat's over. Sound effects would drop or be extremely delayed, oftentimes not playing at all.
I'm a massive fan of the original Dead Space, and I think this game is really good. The gameplay is solid, the weapon rebalances are great, the changes they made to the formula were almost exclusively positive, the new story is interesting, and I like Isaac's writing. But, I just CAN'T recommend this because the audio problems are so pervasive they will ruin the entire experience.
I understand there always are whales who are willing to throw an immense amount of money at anything but isn't there a point where one should draw the line? More than half of the game is behind different DLCs sometimes, and other times it's just costume bloat. Worst part is that sometimes the DLC simply stops being available for whatever reason so you'd end up getting permanently blocked from some features or a chunk of a game if you don't pirate or mod it. Will normalfags ever draw a line on this shit or is the industry doomed to continue like this until something drastic happens?
I picked the most offensive images I could find, feel free to share other ones you know.8 replies (and 4 file replies) omitted. Click here to view.
>>381
You'd be surprised at how many people think and act like that. Many things that we consider normal like piracy, temporary emails, or even game modding is closer to pagan wizardry to them. Most "normal" people know close to nothing about the internet or technology in general, and even base level knowledge is deeper than what they've ever encountered before. It's a completely different world, which is both infinitely depressing and endlessly fascinating to me
>>381
I don't know why some young people these days are scared shitless by petty stuff like piracy. I taught my mother how to torrent movies on her laptop and she got it without much trouble, but then again, she used to pirate games and download emulators for me when I was a kid so she's probably more of an outlier
>>372
i remember when 2 dollar HORSE ARMOR for oblivion was considered retarded and "too expensive"
then EA fucked retards over by making the real ending for dead space 3 DLC
doesnt seem like shit is changing for the better.
>>513
So basically extra cosmetics and a few levels? seems like its a better deal to go vanilla.
Let us discuss the Dark Soul's trilogy, from lore to gameplay to anything else that's relevant. What's Dark souls? A third-person, dark fantasy action adventure RPG With a focus on minimalistic storytelling and exploration.
Your goals: Understand what's even happening and Survive
Personally, I had quite the adventure after beating the first game and am currently playing the second game in the series. It seems like there was quite a bit of discussion about dark souls on the last site and I think this thread might not burn out too early.26 replies (and 5 file replies) omitted. Click here to view.
For some reason i became burnt out of ds2 and i was thinking of playing ds3 then backpedaling. am i retarded? should i beat ds2 first or does it even matter?
>>282
DS3 has some tiny references to DS2 but for the most part they're completely disconnected. 3 is a direct sequel to 1 but in terms of mechanics it's more of a regression of 2.
You can play the games in whatever order you want though, it doesn't matter unless you care about following the lore
I had basically went against advice from an anon and basically grinded until i maxed out my stats for my zwihander build and I also damn near fully upgraded my elite knight set and i pretty much blazed trough the game without any problems lol. two/three hits killed every boss but i did sweat with kalameet. getting to the boss area was hard enough with him KOing me within seconds and then battling him was insane, i had to be real quick and it took 5 hits overall to kill him. manus spooked the hell out of me but was trivial. its a build to play on a second playthrough but it didn't ruin my experience overall.
>>427
My only problem with this approach is that magic one shotted me so basically i had to be on my toes. It was an interesting experience to say the least.
I liked how Oolacile was actually that wood area in dark souls. It was a neet revelation. It was sad to see that Sif recognised you as the person who saved her and slain Artotias. It was interesting to enter a world that had just became an apocalypse and was still bright and clean. Kinda like the beginning stage of a zombie apocalypse, everyone was infected but life was still there. The chimney fire was still burning in the houces you enter and the people there was freshly infected by darkness.
Share your zips, installers and torrents here.
Here is a zip that has Scarface: The World Is Yours for PC.
The game's graphics normally break on anything beyond Windows 7, so it includes a fix to that.
The config file is set to 1080p widescreen.
The animations look sped up if you are playing with a remotely decent GPU and get too many frames (100+), and it may also cause random crashes; so it's better if you lock the framerate at 60fps or less.
The .exe has to run with Windows XP SP3 compatibility mode and fullscreen optimizations disabled to prevent stuttering. I've already configured this before zipping it so the game is just ready to be extracted and played.
https://anonfiles.com/Afv1B9R2y2/Scarface_The_World_is_Yours_zip15 replies (and 7 file replies) omitted. Click here to view.
does anyone here have the first dark souls (not remaster)? if so please share!
>>455
https://igg-games.com/dark-souls-prepare-to-die-206754061-edition-pc-free-download.html The MegaUp link should still work I usually used to use this website to pirate games so it's safe as far as I know but they put their own DRM into these things so a bit annoying.
>>75
No one needs to feel guilty to pirate shit whatsoever. These companies do not deserve your money. You are better off buying only if you love the thing and want a physical copy. the same can be said for anything else from Mangas to comics.
>>75
What the hell, Anonfiles is down
Does anyone have all three earthbound games?
This thread is the type of nostalgia thread about gaming, gaming culture, and so on, and finally, a discussion on the final game you played when your childhood was over/ the last game you played when you decided to quit gaming. The last game I have vivid memories about is Punch Club. This game had elements of a beat 'em-up along with aspects of management. What drew me to the game was the setting. I remember fighting the teenage mutant ninja turtles. It was a hard fight, but I ended up pulling through. I'd recommend Punch Club, and the second game seems to be coming up this year.
Spyro the dragon is something else. I might be biased because i grew up with games that had shitty low poly graphics but even now it looks, plays and sounds good. I remember playing spyro when i was 5 at a friends house and the crash bandicoot racing game. But spyro still hits me like a ton of bricks when ever i remember it. I was playing spyro remastered recently and its great don't get me wrong, it doesn't beat the original.
Pretty simple: talk about retro styled games. By that I mean games with stricter punishments for failure, and generally are designed not as an experience expected to be finished, but a challenge meant to be conquered (or otherwise any game made 25+ years ago). I love these kinds of action games despite not being very good at them.
Talk about games you like / dislike, their developers and publishers, games you beat, parts you're stuck on, etc.
If you're into coin-op games you can boast your highscores and 1cc's here and challenge other anons to beat them30 replies (and 8 file replies) omitted. Click here to view.
>>330
For PS2 games I’ll add:
God Hand
Zone of the Enders 2
One of many Shin Megami Tensei games (I’d recommend either Persona 3 FES or Shin Megami Tensei Nocture, featuring Dante from the Devil May Cry series)
Also, don’t listen to >>335, Devil May Cry 1 and 3 are cool, but 2 is one of the worst games ever made, so please don’t actually try and seek a copy and pay real money for it.
>>330
Klonoa - cute 2.5d platformer
Okami - zelda-like with great art style
Gitaroo Man - rhythm game with great art style
I really like it when retro games have a hand drawn art style. some games that come to mind is mgs3, morrowind, and okami.
>MSG3
>Hand-drawn art style
Are you referring to the promo art or what?
>>99
3ds version of oricana is bullshit because there's this one game breaking bug that if you forget about it, or even fuck up one time then your memory is fucked and you lose all your progress and have to start a new game from scratch.