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Touhou 19's demo incorporated netplay recently, but I haven't been able to get a single random match. Has anyone here gotten it to work?
Anyone here played The Evil Within games? I think they're really good games. What do you think?
The art direction as a whole is very creative, especially the monster design. I felt like a lot of enemy encounters were unique both in style and approach, especially bosses. Some bosses needed a special approach but others were just "SHOOT IT UNTIL IT DIES". Which isn't bad!
The level design was really cool as well. I loved how unpredictable the levels were. Since the game essentially takes place inside someone's memories the devs could take a lot of liberty when creating the levels and it makes total sense in the context of the game. I think it was very well done.
Another thing both games nailed is the atmosphere. The lighting, sound design and grainy saturation tie together beautifully to scare the shit out of you. I did think the first game did this better than the second. Sneaking around and assassinating enemies was super fun and tense.
The difficulty was really punishing, which I thought was fun. It is a survival horror game, after all. It kept you on your toes throughout the entire game. I still needed to take a break sometimes lol. It felt really good to finally take down a huge boss enemy after pelting him with all your shotgun ammo, crossbow bolts and grenades.
I've never played the games myself, but I'm sure if you wrote about it in the game review thread people would like reading what you have to say about them.
>>151
I agree with this anon.
I think I remember playing the first Evil Within game but quit after a short while because I'm not good with horror video games that actually scare me. I couldn't even finish the first few days of Darkwood and had to result to watching other people play it instead.
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I wish puzzles were more like Tetris.
>>69
How so? I think Tetris (also a favorite of mine so posting it here) is quite literally THE perfect game. No unnecessary bullshit, zero story, fun, engaging and challenging core gameplay and it never ends until you lose. Trying to imitate or surpass Tetris is futile, so it's better if everyone does their own thing
>>67
I actually prefer the OG Panel de Pon because I love the cute aesthetic
Never could get into tetris attack / panel de pon despite the cute girls. I just can't get good no matter how hard i try.
As for my faves, I'm a mean bean kind of guy. YIPPIIEE
>>70
>THE perfect game
>zero story
I don't like your post, anon.
I haven't played many puzzle games to be fair, but I've enjoyed puzzle 'n desu for the snes. It is a cute game where you have to push colored blocks around to make them appear in a line of three or more which makes them disappear. It also has a timer so you have to think quickly, although with emulators cheating is easy (I didn't). The music is neat, the visuals are pleasant, overall it feels quite nice to play although I've never finished it and recently have lost my saves after a retroarch update.
It is available in japanese only but it's not hard to guess what menu items mean and the story is illustrated.